

The strong darker-themed story, the expansive tightly designed levels, the exhilarating combat system that deserves every bit of praise it’s ever gotten, it set the bar for what a Star Wars game should be. While Star Wars games have historically always been free of the stigma that normally follows licensed titles, Star Wars Jedi Knight II: Jedi Outcast, as well as the rest of its series, is still outside the norm. Not unusable and hardly game-breaking, but certainly annoying. Finally, the menus are hard to navigate, being just the vanilla PC menus with a questionable lock on cursor to move around.

JEDI KNIGHT II JEDI OUTCAST PS4 REVIEW PATCH
There is also currently no option to invert camera controls, so if that’s a problem for you I suggest waiting for the patch Aspyr says is coming. GameCube Macintosh Nintendo Switch PC Xbox. It’s not impossible, but it will feel like it at times. Star Wars Jedi Knight II: Jedi Outcast Box Scans PlayStation 4. So while motion controls make things easier for Nintendo players, everyone else playing pure controller is facing a non-trivial learning curve. To make matters worse, there is no aim assist to smooth things over. So while the gunplay feels amazing and responsive with a mouse, it feels much less so with a gamepad. It may have released on the original Xbox and even the GameCube, but it was still a PC game at heart, and that remains true to this day. The biggest issue stems from its history as a predominantly PC game.

Amazing multiplayer with lots of depth, but not enough people are. Now onto the bad things: thankfully, there’s not many of them. The combat and character customization is superb, but the campaign doesnt feel worth it. Another day, another rogue apprentice going full dark side.
